The Chambers of Xeric, also known as Raids 1 – is Old School Runescape’s first raid which can be found within Mount Quidamortem, to the far west of the Great Kourend on Zeah.
The fastest way to get to the Chambers of Xeric is to use the Xeric's Talisman, an untradeable talisman which is dropped by Lizardmen. You can also get there via the mine cart system with the Lovakengj House, or simply take the long path through the Lizardman Settlement, west of Shayzien’s Wall.
There are no requirements to enter the Chambers of Xeric, however it is considered end-game content and it’s highly recommended to have high combat stats. Throughout the Chambers of Xeric, there are various methods of utilising other skills so it would be an advantage to also have high stats in fishing, herblore, woodcutting, thieving, farming, mining and construction.
The Chambers of Xeric, along with the Theatre of Blood is considered by many to be one of the best pieces of content in the game to be undertaken by a group of players, like a clan or a group of friends. The raid is programmatically generated upon entry, meaning it is different every time you enter, and some of the bosses are extremely challenging and the potential for massive rewards upon completion of the raid like the legendary Twisted Bow can make it very exciting. It does however have quite a steep learning curve and in order to do raids efficiently, a good mentor is highly recomended – Check out the Nexus Discord to find a Chambers of Xerix mentor.
There are various different tactics players can use to gear up for Raids, one of the most common and easiest ways to efficiently gear is to use Void or Elite Void armour. Using Void allows you to bring less gear and more food and potions, making it ideal for beginners. It should be noted though that non-void setups are almost always more efficient and should be used if you have the GP and you want to take raiding in the Chambers of Xeric seriously.
More advanced players or players with a lot of GP may want to bring high-level gear like Bandos for Melee, Ancestral for Magic and Armadyl for Ranged.
A great resource for players looking to learn to raid as part of a group is the Nexus discord, where there are regular Raids run for players of all levels – including absolute beginners.
Gear Notes
It’s highly recommended to have a Rune Pouch to save space on Runes, the fight against The Great Olm requires someone in your party to bring Runes for water spells or humidify.
It’s highly recommended to have the Salve Amulet(ei) for the fight against the Skeletal Mystics.
It’s highly recommended to have a Dragon Pickaxe for the fight against The Guardians. A Rune Pickaxe will do.
It’s highly recommended to have a Dragon Warhammer or a Bandos Godsword, for defence-reducing special attack for use against Tekton and Olm.
It’s highly recommended to have access to the Rigour and Augury Prayer, which requires a prayer level of 74 and 77 respectively. These prayers must be unlocked with their respective prayer scrolls.
A Zamorak Godsword is also useful for the Muttadiles, as well as Ancient Magicks (Ice Barrage), in order to freeze them in place and prevent the muttadiles from healing on the meat tree.
Chambers of Xeric Scouting
Through the use of 3rd party Old School Runescape clients like Runelite, it’s possible to accurately predict exactly which puzzles and which bosses you will come across in your raid. This is incredibly useful if you’re trying to optimize your raid for learning, for speed, or just for fun. For example, some players learning raids may want to ‘scout’ the raid until you find a raid without a particular boss which might be causing you trouble, for example – a raid without Tekton. A great guide for learning how to scout raids effectively can be found here.
Chambers of Xeric Puzzles / Obstacles
- Jewelled Crabs
- Ice Demon
- Lizardman Shamans
- Dark Altar
- Creature Keeper
- Tightrope
- Guardians
Chambers of Xeric Bosses
- Tekton
- Vespula
- Vanguards
- Muttadiles
- Vasa Nistirio
- Great Olm